Archive for the ‘UX Design’ Category

User Experience Design Process for Product Development

Friday, June 24th, 2011

TechGig.com Webinar: User Experience Design Process for Product Development from techgig on Vimeo.

Online Products where eventually the user interacts with a set of screens to use the product, involvement of a User Experience Designer is Imperative at all stages of product development.

The role of User Experience Designers is often undermined and in most cases their involvement starts after the finalization of a design brief. Whereas, this shouldn’t be the case.  User Experience team should be involved from the very beginning of the product development process.  Since all decision affect or are based on user behavior, UX team is always in a better position to suggest the right course of action.

Key Takeaways

  • Product Development stages from a User Experience Perspective based on real experiences
  • Process for New Product Development and New Release of an Existing Product
  • Team UX and its interaction with other departments in the organization
  • Recommended Process Documentation

EVI’s User Experience Research Process

Thursday, June 24th, 2010

Take a look..

Planning for Web based Startups

Tuesday, January 5th, 2010

A typical mistake that I have seen a lot of startups make is, “start development” first without a cohesive “Blueprint”.
A “Blueprint” for a web bases service should comprise of detailed wireframes (a term used for grayscale diagrams) of each and every page that a user will go through in order to complete the task that you plan to launch. But is this enough? No, not at all. Unless you test these wireframes, you will not know that the workflow that you have deisgned for the user will work exactly the way you want it to. Is the user following the prescribed path or are they getting distarcted with some other element on the page? is the workflow too long? By compirmising on the number of steps would you be comprimising on the usablity? Etc. etc. are the questions that one needs to address with usability testing.

So, why dont we launch the service and then test it with live audience?

How many times have you been to a portal or subscribed to a service which had a tedious workflow? even though you tried it once, did you go back?
Testing on live audience might make sense to some but think about the cost of acquisition of a user…now thats something that will help you take a call.

Hence we believe that its important to know what you want to deliver to your end user and start develeopment based on that.

Mobikwik @ World Usability Day

Monday, December 7th, 2009

Sunali Aggarwal, UX Lead @Mobikwik.com, spoke at the World Usability Day, Gurgaon, organised by Make My Trip.com.
Her Presentation emphasised on the importance of Smarter systems. Designers need to think and design smarter systems which save costs for both a user and a business. These systems need to bring about a change in user’s lifestyle and should also be able to make the industry think of more innovative services and business models.
What do we mean by a System?
We all exist or are a part of a system. A small change in the basic element of a larger system forces the entire system to react or change as the situation may be. This has been seen over a period of time and throughout the history of product design and innovation. An activist can influence a group and a group can influence a change in the country’s perception.
Similarly, design brings about a change in its own way. It simplifies lifestyle, reduces hassel and tries to make products more experimental and convenient. A simple online bill payment for electricity makes life easier for people, they can avoid wasting time standing in long queues, also avoid rude or uncalled for interaction with our public sector employees, etc. etc.
A small system such as this makes us (user/consumers) demands more online systems where they could do similar stuff.
But building such services is not enough. Service owners have started thinking about the users more than they used to. They extend services or lets say concern before and after a user/consumer’s buy’s something on their portal. A simple example would be portals like Make My Trip, where extensive product information helps user to transact. But before a user can buy or book, they can also in a way plan their entire trip, which in turn makes it easier for them book tickets, accordingly.
After the transaction, their information is stored automatically and they can retrieve this anytime they want to. Similarly, things like cancellation etc. is also very easy or hassle free.
What does this say about change in service models?
Unless, businesses show more sensitivity towards users they will not be able to retain them. There is enough competition out there. But users will buy from sites which make them feel comfortable. Such services also need to make users feel important to the businesses, irrespective of how much the spend.
A smarter product or service should resolve user’s need or should have a purpose. It should be extremely usable so that its easily adaptable by user, with minimum change how they perform a task in the physical world. At the same time, it should be easier than it is for a user in the real world. A product or service can be termed smarter when it engages the user, lie nintendo-uil or an i-phone. Last but not the least, innovation in the service models is very important.

Teaching is learning

Monday, December 7th, 2009

My recent experience with teaching has been an eye opener. I didn’t know that I knew a few things about design. Its also helping me figure out how to improve the things the way we currently do them. I am revisiting the whole design process. I also realised that if the process is correct the output would automatically shape up and will be closer to the objective. The course is an introduction to interaction Design. Students are in their 5th Semester. I realised that most of us are capable but we are not given enough exposure to understand our capabilities. I am not sure how the education system would like to address this problem. Logic is not something you need to acquire any right or score in an entrance exam. It should be encouraged and embedded into our system from the very beginning. I don’t think that mathematics will solve this problem but more and more techniques to work on a child’s observation skills could help. If we can inherit a lot of subtle traits from our parents that too subconciously, with more practice and efforts we will be able to adopt logic and common sense (Which is uncommon) from our schools and teachers. This has been our problem (not sure whether cultural or moral) but we think to question is to insult or distrust, but I guess unless you question, your concern will not be visible to anyone and problem would go unnoticed. So as designers I think the first lesson I gave to my students was to OBSERVE and QUESTION.